class WaterRing extends Emitter;

function PostBeginPlay()
{
	local float F;
	Super.PostBeginPlay();

	if ( Instigator != None )
	{
		F = (70 + 30*FRand()) * sqrt(Instigator.CollisionRadius/25);
		Emitters[0].StartSizeRange.X.Min = F;
		Emitters[0].StartSizeRange.X.Max = F;
		Emitters[0].StartSizeRange.Y.Min = F;
		Emitters[0].StartSizeRange.Y.Max = F;
		Emitters[0].StartSizeRange.Z.Min = F;
		Emitters[0].StartSizeRange.Z.Max = F;
	}
}

defaultproperties
{
	bHighDetail=true

    Begin Object Class=SpriteEmitter Name=SpriteEmitter9
        UseDirectionAs=PTDU_Normal
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        ColorScale(0)=(Color=(B=255,G=234,R=168))
        ColorScale(1)=(RelativeTime=0.500000,Color=(B=128,G=128,R=128))
        ColorScale(2)=(RelativeTime=1.000000)
        MaxParticles=2
        SpinsPerSecondRange=(X=(Max=0.100000))
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
        StartSizeRange=(X=(Min=70.000000))
        InitialParticlesPerSecond=100.000000
        Texture=Texture'xCausticRing2'
        LifetimeRange=(Min=0.500000,Max=0.500000)
    End Object
    Emitters(0)=SpriteEmitter'SpriteEmitter9'

    bNoDelete=false
    AutoDestroy=true
    RemoteRole=ROLE_None
}

